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Game

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Aranock Online
Developer Not Listed
Genre RPG
Platform Computer: Windows
Interface Client
Style Real Time
Pricing Free
Status Alpha
ESRB Not Rated
System Requirements View

It is a simple-looking game with a very in-depth skill system. Upon starting a new character account, you can choose from three initial races - Mercenaries, Harakims or Templars. Mercenaries are a balance between magic and fighting ability, and can be difficult to raise properly (but are ultimately rewarded with the Warrior or Sorcerer races). Harakims are pure mages, excelling at magic use, but often requiring aid in a fight (they are rewarded with a sub-race known as Arch-Harakims which can be nigh-unstoppable in the right hands). Last, but certainly not least, the Templars are fighters, through-and-through. They have next to no magical ability, but are nearly invincible when raised properly (they also get to become Arch-Templars, becoming the most dangerous fighters in the game).

All the races have the ability to become a Seyan'Du, which is an ultimate race that has all the best features of every other race, and then some. If you Arch, you cannot become a Seyan'Du, but a Warrior/Sorcerer can (believe me when I say that the final fight to become a Seyan'Du makes this necessary for Mercs, because they're weaker in both magic and fighting than Haras and Temps).

Experiment with the different races to decide what you like best.

Our Recent Review:

None
Your Ratings:

10.0

Added To Directory 5:55pm, May 11, 2005
Updated 10:53pm, June 16, 2006
Go To Game Website
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Aranock Online

Aranock Online
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