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TDZK News on Updated Changes
Nomad, TCZK 3.0, iinitial plans revealed
By: OMGN | Game Update | Game Data | 5:16am, April 20, 2006
Codemasters Generic UK Eshop Pop up

UTAH, UNITED STATES - There has been some updates coming out of the space themed, massively-multiplayer online role-playing game, TDZK. These updates include news on the “Retro Ranks” and the timetable for TDZK 3.0.

TDZK is a massively-multiplayer online role-playing game (MMORPG) with a space theme. Featuring seven different races to choose from, TDZK players quest to best each other, while at the same time experiencing a continuous and changing storyline. Ships are fully customizable, and TDZK has a unique combat system. Players can form alliances, build up planets, or interact with many of the game's computer-controlled players in thier course of their travels. Players can also assume a career style. TDZK also has settings to optimize for slow connections.

With the “Retro Round,” the original TDZK rank names are back. Once again, there are rank names like “Squeeself” and even the level-100 rank name has returned, though information on this is keep under-wraps.

has released their initial plans for the next version of the game, Nomad. With this, the date for the end of the current round will be affected. The following is a post in the TDZK forums from “Jerle,” site admin, about the initial plans.

At last, the long awaited, much-anticipated timetable for Nomad. These are the current goals we have for the release of TDZK 3.0....the exact days could vary as we get closer.

May 1 - Open Nomad to testers. Begin initial engine debugging and security testing. Not all features will be implemented at the start...testers will verify functionality as things are added.

July 17th - End of 2.7 Retro Round. Yes, this means the current round will be 6 months long. More on that later.

July 17-21st - Chaos Round, possible downtime for server upgrades.

July 21st - Start Nomad Open Beta.

This should be the fully-functional version of nomad, and all players will be able to access it and play a compressed round. The idea is to catch any last minute bugs and finalize balance changes, and let everyone get used to the new engine.

We're also going to start massively advertising during this time period, to attract lots of new players who'll be able to get used to the game for a bit, then be ready to roll with the new round.

August 21st - TDZK's 5th anniversary, and launch of Nomad.

As we're aware that this post will likely launch several complaints about the round extension, I'd like to note that it isn't up for debate. We have no plans to run a 2.8. We do have a few surprises we're going to introduce to 2.7 that should keep things interesting though...I'll make another announcement about that later.

We'd like to thank TDZK's players and staff for all of their support as we gear up for Nomad's release.

For more information on TDZK, please visit their site at
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News By Game List (1-10 of 99)

Game: TDZK
Ordering: Newest
TDZK Offline (June 5, 2007; 0 Comments)
TDZK is offline.  The game website says that it is offline for updates and that you can check the forums for updates.  However, clicking on TDZK Forums leads you back to the main page.  The Help Pages appear to be offline and the...

TDZK News on Updated Changes (April 20, 2006; 0 Comments)
UTAH, UNITED STATES - There has been some updates coming out of the space themed, massively-multiplayer online role-playing game, TDZK. These updates include news on the “Retro Ranks” and the timetable for TDZK 3.0.TDZK is a...

TDZK Round XII in full swing! (September 15, 2005; 0 Comments)
TDZK Round XII in full swing! TDZK newest round 2.6.1 started after the previous round had run for 6 months. The changes for round XII can be found here : The TDZK forums are located at...

TDZK Round 2.6 Restart (August 31, 2005; 0 Comments)
From TDZK Forums Announcement : Aelanna Fluffy Healer Join Date: Dec 2003 Location: Teluria City, Taenaria Prime Reputation: 2.6 Round Re-Start Since many people are still in the dark about exactly what happened, I'll...

TDZK round 2.5 Reopened (April 21, 2005; 0 Comments)
04/20/05 Critical Exploit Discovered A critical drone forces bug that causes forces owners to be pirated down to 0exp required us to lock down the game. The bug has been fixed, and we will be reopening the game at 19:00 server time with newbie...

TDZK Player Passes Away (January 17, 2005; 0 Comments)
From the TDZK Forum: Today we lost a daughter.... I got an Email from Joti today, a very sad Email, as some will no and others wont Quazar was terminaly Ill. She was a friend to me and many others, I was mortified when she disclosed to me...

Big Sale at TDZK (November 12, 2004; 0 Comments)
From the TDZK front page: 11/12/04 Shop Early & Save Sale !!! SALE SALE SALE !!! The following products are $2 off: Baseball Jersey, Large Mug & Mousepad. Sale ends 11/16/04.

TDZK Round X In Full Swing! (October 3, 2004; 0 Comments)
TDZK round 2.4 has started. Round X is believed to become the best TDZK game round ever. TDZK Round X has arrived, and it packs thrilling changes to pod and piracy penalties, as well as a tweak for sniv racial equipment. On top of that we...

TDZK: 300 IP Addresses Banned (June 25, 2004; 0 Comments)
06/24/04 IP Addresses Banned Today, over 300 IP addresses were added to the TDZK ban list. As a reminder, having multiple accounts is a violation of the TDZK User Agreement, and is subject to immediate banning or account disablement. If you...

TDZK: AOL Ban (May 26, 2004; 0 Comments)
05/20/04 AOL Ban Due to the massive ongoing abuse of our services by certain users, we are forced to ban a large number of european AOL users from connecting to our servers. Hopefully, this will only be temporary as we are working on...

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