OMGN

Reviews: Empire Earth Satisfy Your Video Gaming Urges Welcome, Guest! Login or Register

Archive

This is the archived site for OMGN. Please feel free to peruse the site, but know that this site is 100% an archive and does not get updated. Please visit the main site for our new content.
OMGN Ticker

Looking to talk about video games? Hop on by the OMGN Forum and chat away!


Recently Added Games
Terra-Sylva - Your magic online garden (May 6, 2010)
NEStalgia (May 6, 2010)
CrazyTennis (May 4, 2010)
City of Eternals (May 4, 2010)
World of Dragons (May 4, 2010)

Recently Added Resources
Spogg (April 27, 2010)
Captain Marvel Culture (January 5, 2010)
Bookfail (December 19, 2009)
Donovan's VGA Planets Supersite (November 4, 2009)
We Are All Us (November 3, 2009)

Latest Updates

K1ck eSports presents the K1ck Insider
EVE Online Tyrannis Delayed to May 26th
Special TradeWars: Rising Event
The Space Review, May 10 2010
Features for Pardus Newcomers

Random Screenshot

Auto Assault
Auto Assault

Top Rated Games < 10.0

Space Merchant Realms: 9.8
Archspace: 9.8
Mafia Family: 9.8
TDZK: 9.8
Cosmic Supremacy: 9.7

Bulletin Board

Starcraft 2 Announced
Starcraft 2 was announced this last week. Time to brush up on your Terran, Protoss and Zerg history!
Advertise At OMGN

Review

Save ReviewPrint ReviewEmail Review
Empire Earth
By: OMGN | Game Data | 11:44pm, November 10, 2004
AREA-51 m7700
Empire Earth is the king of Real Time Strategy games. The game spands through 500,000 years of Human history. You can start your game anywhere within that time period and end it whenever you like. With different technologies and new ways to play in each Epoch(Era), gameplay is unlimited.

Starting in the earliest time periods, you can make primitive military units, and make primitive buildings. As you advance and continue growth, more units become available and more avenues can be used.

Eventually, you can use tanks, infantry, bombers, ships, and many other things that have aspects of World War 1 and World War 2 all the way through to the Nano age of cyborgs and the like.

With campains to relive famous battles and historic wars, and online multiplayer capabilities, you would have to be crazy not to play.

On the other hand, if you're not into Real Time Strategy gaming, this game may not be for your tastes.

Gameplay: The gameplay in Empire Earth has yet to be reckoned with in the Real Time Strategy genre. Empire Earth opens up amazing avenus of gameplay outside the scenarios. You can create your own civilizations and maps.

Replayability in EE is top notch. With such a long time period the game spands and map choices, each time you play, everything can be different.

Interface: The interface in EE isn't the best out there, having to click through two advertisements and a long story video everytime you load the game gets pretty annoying.

Community: There are a few websites which have online EE gaming, where you can face off with other users, and if that's not your thing, you can usually always find friends with the game.

My tilt: I gave the game a 10 on the tilt, because this game pulled me in and wouldn't let me go. It has given me hours of enjoyment, whether it is playing by myself, or with friends, it is one of the best games I've encountered in quite a long time.

8.8 Gameplay 999 9
Replayability 101010 10
Interface 888 8
Community 777 7
Reviewer's Tilt 101010 10
  Scale
Views Today: 0 | Total Views: 2,247

Reviews List (21-30 of 7)

FlatOut: 6.6 (August 1, 2005)
If you ever get the urge to crash your virtual car and send your driver flying out the windshield, then FlatOut is for you.FlatOut is a destructive racing game for current-generation game systems.The main purpose of the game is to compete in a...

Fall of Rome: 9.6 (April 11, 2005)
Since I first became aware of a new game called "Fall of Rome," back in October of 2004, I have spent what seems countless hours looking at and analyzing various aspects of the game, as well as the Fall of Rome website. Now, over four...

Medal of Honor: Pacific Assault: 7.6 (December 5, 2004)
Medal of Honor: Pacific Assault is a good first person shooter when it comes to length of the single player campaign, but it doesn't really do much to differentiate itself from the other FPS on the market. You are Private Tom Conlin, and you must...

Earth 2025: 5.4 (December 1, 2004)
Earth: 2025 was one of the first browser-based games and certainly the first one to gain a mass audience. As such, this was a game that was perfectly positioned to become a breakout game capable of reaching an audience rivaling that of...

Halo 2 Owns You: 9.8 (November 16, 2004)
So we're all aware that Halo 2 came out last week. Yes, one of the most anticipated games every has reached the shelves. How does it stack up? Well, to put it bluntly, it owns you. Everything about you. It owns your money (At least $49.99...

Revisiting Time of Defiance: 9.4 (November 11, 2004)
We posted a review of Time of Defiance more than a year ago. Here's some updated looks at the game since we last reviewed it, and some nice changes it's undergone. Simply put, ToD is still as addicting as it was last July when I played it. This...

Earth and Beyond: 7.6 (November 10, 2004)
Earth and Beyond is a great space-based RPG that most RP fans would enjoy. Earth and Beyond has three races, each with two classes that you can play. There are Terrans, Jenquai, and Progen, as the three races. They are all human-based, so you...

Hattrick: 9.2 (November 10, 2004)
If you're looking for a good soccer (futbol) management game, then look no further: Hattrick nearly has everything! Hattrick is a wonderful game that combines soccer management with some good, clean fun. You begin the game by taking over...

Empire Earth: 8.8 (November 10, 2004)
Empire Earth is the king of Real Time Strategy games. The game spands through 500,000 years of Human history. You can start your game anywhere within that time period and end it whenever you like. With different technologies and new ways to play in...

Merchant Empires: 7.6 (November 10, 2004)
Often, I have difficulty saying 'No' to my friends. I usually have no trouble telling them 'I'd rather be cemented' or 'Get knotted', but it is with this particular word 'No' that I have a very curious dilemma...