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Medal of Honor: Pacific Assault
By: Robert F. Ludwick | Game Data | 1:22pm, December 5, 2004
Medal of Honor: Pacific Assault is a good first person shooter when it comes to length of the single player campaign, but it doesn't really do much to differentiate itself from the other FPS on the market.

You are Private Tom Conlin, and you must battle in the Pacific Theatre of World War II. You are a US Marine, and you take part in practically ever battle the US has in the Pacific islands against Japan. The single-player campaign of MoHPA is long, very long, at 25 campaigns. The single player campaign is indeed fun, and you can command your squad with four different squad commands: advance, fall back, cover fire, and assemble. While it's really nice to be able to command complementary players, this feature isn't developed enough to truly alter the outcome of a campaign. You're also left at times to administer to your squadmates too often when you'd want to be pushing forward.

You heal yourself using your corpsman at any time you please. This may make you think that you can run amok and that when you get into trouble, you can just call him up. But he has a limited supply of medicine, so you can't simply do whatever you please. Take cover often.

The graphics of MoHPA are alright for the standard battles, but they can get really good on some of the "special events." When you are involved in the assault Japan launches on Pearl Harbor, one of the battleships is hit by a bomb and it lurches upward with plumes of smoke coming out. This animation has great graphics, but when the game switches back to standard graphics, it just doesn't look near as good.

The online multiplayer component for MoHPA is mostly standard-issue for an FPS, and the network is fast enough to offer a good game.

Overall, MoHPA is a pretty decent game, but it just doesn't do enough to make itself stand out.

7.6 Gameplay 888 8
Replayability 888 8
Interface 777 7
Community 888 8
Reviewer's Tilt 777 7
  Scale
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